Thank you to everyone who came out to the Irondequoit Public Library on Saturday, September 30, and took part in the first-ever Made In Rochester Game Festival. We’re thrilled that more than 500 attendees got the chance to play 30 different games created right here in Rochester.
We also want to thank the chefs from Le Petit Poutine, who served lunch to festivalgoers, and also to the game developers from throughout New York, Pennsylvania, and Canada who made the trip to support the local game development community. And a very special thanks to the entire Sodus Gaming Club, who chartered a bus to attend this year’s Made In Rochester Game Festival.
After seeing the crowds and hearing their reaction to the 2017 ROC Game Fest, we’ve already begun planning an encore event for 2018. Check back in the coming months for more details.
But in the meantime, continue to visit ROCGameFest.com every week to stay updated on all the games being developed in the Rochester area. We’re not going anywhere.
The ROC Game Dev community is taking over this weekend’s Rochester Mini Maker Faire with a special “Arcade” installation. More than a dozen developers will be showing off their stuff this Saturday, November 18, at the Rochester Riverside Convention Center (123 E. Main St.). Don’t miss it!
Rochester Mini Maker Faire Arcade
Dan Letzring has been making family-friendly and accessible tabletop games in the Rochester area as Letiman Games since 2013.
You’ll be able to catch up with Dan next weekend at the Rochester Mini Maker Faire, but first he answered a few questions for “Spotlight On” about Dino Dude Ranch: Hatchlings, his upcoming expansion to Dino Dude Ranch, which is now on Kickstarter. Continue reading “Spotlight On… Dino Dude Ranch: Hatchlings”
By day, Peter Lazarski is the Lead Artist for Bread Machine Games, and one of the co-creators of Deathstate. But by night, he transforms into the solo creative voice behind Halloween Forever, a spooky side-scrolling platformer that stars the candy corn-spewing Pumpkin Man.
Because it’s All Hallows Eve… uh, Eve… I braved the things that go bump in the night to put the “Spotlight On” Peter, and talk a little bit about Halloween Forever, which is now available to download through Steam. Continue reading “Spotlight On… Halloween Forever”
Welcome to the first edition of “Spotlight On,” a series of interviews and articles we’ll be posting from time to time to highlight what’s happening in the Rochester game development scene.
This time out, we asked Brian Johnstone, the co-founder of Darkwind Media, a few questions about their recently-completed side-scrolling beat ’em up, Wulverblade, which is now available to download for the Nintendo Switch. Continue reading “Spotlight On… Wulverblade”