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Thanks to Everyone Who Attended the 2017 Made In Rochester Game Festival

Thank you to everyone who came out to the Irondequoit Public Library on Saturday, September 30, and took part in the first-ever Made In Rochester Game Festival. We’re thrilled that more than 500 attendees got the chance to play 30 different games created right here in Rochester.

We also want to thank the chefs from Le Petit Poutine, who served lunch to festivalgoers, and also to the game developers from throughout New York, Pennsylvania, and Canada who made the trip to support the local game development community. And a very special thanks to the entire Sodus Gaming Club, who chartered a bus to attend this year’s Made In Rochester Game Festival.

After seeing the crowds and hearing their reaction to the 2017 ROC Game Fest, we’ve already begun planning an encore event for 2018. Check back in the coming months for more details.

But in the meantime, continue to visit ROCGameFest.com every week to stay updated on all the games being developed in the Rochester area. We’re not going anywhere.

The NYS Game Dev Challenge Returns for a Second Year on January 19, 2018

The New York State Game Dev Challenge is coming back in 2018, and a huge Kickoff Event will take place on Friday, January 19, at the MAGIC Center at the Rochester Institute of Technology. The statewide competition will once again shine a spotlight on indie development teams looking to begin production on a new game.

More information about the Kickoff Event can be found on Facebook, and good luck to everyone who enters the Game Dev Challenge:

The NYS Game Dev Challenge is a statewide competition for both students and indie developers with the goal of bringing your game ideas to production. Entrants can register as either a student or indie developer (solo or team), with the latter category being open to any interested developer in NYS.

The challenge will run from January 1-March 1 when submissions close. We are opening the challenge “early” in advance of our formal kickoff event to give student developers in particular the opportunity to work over their break). You will be able to submit your project beginning February 12. Challenge winners will be announced at a ceremony at Rochester’s The Strong National Museum of Play on April 12 at 11:00AM.

Winners will be awarded cash/funding for their game (drawn from a pool of $25,000 for each category), inclusion in our (or partner’s) on-site incubator, and access to our mentor network.

The challenge website (http://magic.rit.edu/nysgamechallenge) includes: challenge criteria, submission requirements, prizes, deadlines and more. If you have additional questions, please contact Rob Mostyn, RIT Digital Game Hub Coordinator at rob@magic.rit.edu

We will “formally” kick off the challenge with an event at RIT on January 19 at 4 PM featuring video game industry professionals Simon Ebejer and Mitchell Bukowski of the New York-based studio Vicarious Visions.

This event will be streamed and captioned in real-time. It is available via browser at http://www.ustream.tv/channel/rit-events. A Ustream app is available for both Android and iOS mobile devices; after downloading, search “RIT Events” to find the stream.

This Weekend’s Mini Maker Faire Will Have A ROC Game Dev Arcade

The ROC Game Dev community is taking over this weekend’s Rochester Mini Maker Faire with a special “Arcade” installation. More than a dozen developers will be showing off their stuff this Saturday, November 18, at the Rochester Riverside Convention Center (123 E. Main St.). Don’t miss it!

Rochester Mini Maker Faire Arcade

Spotlight On… Dino Dude Ranch: Hatchlings

Dan Letzring has been making family-friendly and accessible tabletop games in the Rochester area as Letiman Games since 2013.

You’ll be able to catch up with Dan next weekend at the Rochester Mini Maker Faire, but first he answered a few questions for “Spotlight On” about Dino Dude Ranch: Hatchlings, his upcoming expansion to Dino Dude Ranch, which is now on Kickstarter. Continue reading “Spotlight On… Dino Dude Ranch: Hatchlings”

Spotlight On… Halloween Forever

By day, Peter Lazarski is the Lead Artist for Bread Machine Games, and one of the co-creators of Deathstate. But by night, he transforms into the solo creative voice behind Halloween Forever, a spooky side-scrolling platformer that stars the candy corn-spewing Pumpkin Man.

Because it’s All Hallows Eve… uh, Eve… I braved the things that go bump in the night to put the “Spotlight On” Peter, and talk a little bit about Halloween Forever, which is now available to download through Steam. Continue reading “Spotlight On… Halloween Forever”